Empathy is not just a “nice-to-have” soft skill – it is a foundation of how children and adults regulate emotions, build friendships and learn from one another. Between the ages of 6 and 9, children ...
Broken bones, cuts and contusions: Researchers say these are the most-common injuries as rising numbers of people wearing virtual reality headsets come into contact with hard reality while at play in ...
We're so used to seeing virtual reality depicted nefariously in films like The Matrix, Virtuousity (a forgotten '90s classic) and The Lawnmower Man, it's genuinely surprising to see something that ...
Virtual reality technology is at a critical point, full of potential that has not yet been fully realized. While it may seem like first-person experiences are the future of VR, there’s a whole ...
Pixvana debuted Spin Studio in late 2016 to help VR content creators easily make and distribute videos — now the platform is becoming even more compelling. As part of today’s “full release” of Spin ...
In the not-too-distant past, many viewed virtual reality primarily as a fun addition to gaming and entertainment applications. But in recent years, more and more companies and industries have been ...
Over the past few years, virtual reality (VR) has emerged as a remarkably useful addition to the field of medical science. From offering physician training and helping people cope with pain to ...
Aiming to improve learning, connect with digital natives, and get a foothold on visualization technology’s cutting edge, Western Electrical Contractors Association (WECA) is making an introductory bet ...
Ekaterina Muravevskaia does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations ...
Broken bones, cuts and contusions: Researchers say these are the most-common injuries as rising numbers of people wearing virtual reality headsets come into contact with hard reality while at play in ...