In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
The possibilities of real-time rendering and game engines in animation production seem to be more and more apparent every week. Now Unity, one of the major game engine makers, has released a new ...
A coming beta version of the cross-platform programming tool will extend to new software environments including Linux PCs, Flash-enabled browsers, and Windows systems with DirectX 11. Stephen ...