August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
How do I tile a texture across a triangle strip rendered terrain?<BR><BR>I randomly generate a terrain using a circle algorithm derivative.<BR><BR>I have a multitexturing environment such that it ...
SUNNYVALE, California -- July 28, 2008-- Vivante Corporation today announced that it has become the first OpenGL® ES 2.0 3D graphics technology provider to submit conformance results that include the ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
I've received a lot of really useful help here previously, so I thought I'd give this problem a try.<BR><BR>I have an OpenGL based game that loads textures from TGA files (code taken from Nehe's ...
SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 ...