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The 7 best tools for game art and textures
Want the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the years, and we've also published many tutorials and step-by-step guides for ...
This metadata is used only by the Unity import pipeline for now. This system is designed to let you carve multiple logical clips (idle, run, attack, etc.) out of a single VAT bake. The new compositor ...
Five years, one artist, one robot: how Maxim Gehricke made SEN, a 3D animated short film created solo from concept to final ...
Assimilate Live FX unifies LED wall playback, lighting control, and live compositing in one real-time platform for virtual ...
Description: Full tutorial: ...
Computer science is the study and development of the protocols required for automated processing and manipulation of data. This includes, for example, creating algorithms for efficiently searching ...
Abstract: Procedural texture generation enables the creation of more rich and detailed virtual environments without the help of an artist. However, finding a flexible generative model of real world ...
texture-synthesis-houdini provides you with an otl to export point attributes as texture. This makes it really easy to use attributes as masks within texture-synthesis. I reccommend taking a look at ...
Abstract: The automatic synthesis of aesthetically pleasing images is investigated. Genetic programming with multi-objective fi tness evaluation is used to evolve procedural texture formulae. With ...
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