Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
Abstract: 2D-3D point or line correspondences are usually used to estimate the camera pose and intrinsic parameters, such as the focal length. There are many point-based methods and line-based methods ...
Abstract: Motivated by the intuition that the critical step of localizing a 2D image in the corresponding 3D point cloud is establishing 2D-3D correspondence between them, we propose the first feature ...
This project gave me a chance to experiment with procedural generation by creating a 2D map generator from scratch, and stitching together the image using Unity. Notable features include: layouts as ...