Abstract: The inherent limitations in scaling up ground infrastructure for future wireless networks, combined with decreasing operational costs of aerial and space networks, are driving considerable ...
Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
Abstract: Space-air-ground integrated networks (SAGINs) face unprecedented security challenges due to their inherent characteristics, such as multidimensional heterogeneity and dynamic topologies.
This project gave me a chance to experiment with procedural generation by creating a 2D map generator from scratch, and stitching together the image using Unity. Notable features include: layouts as ...