Grabbing the raw mesh, material, blendshape, bone, dynamic bone, etc. data directly from unity, Sends that to Resonite via inter-process communication (using a memory mapped file), Decodes directly in ...
Exports all Empty, Mesh and Armature objects in the current scene except those in excluded collections. The full hierarchy is properly preserved and exported, including local positions and rotations.
Abstract: Robust obstacle segmentation remains critical for the safety of intelligent transportation systems (ITS), where LiDAR-based perception systems form the cornerstone of vehicle-environment ...